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"[Demos] are so absolutely critical," producer says. By Kat Bailey, 06/17/2009
"We're definitely on track to release a demo," he said. "[Demos] are so absolutely critical. It's so hard to convey how a game feels, but I have confidence that once we can cross that threshold I think we're good."
He also said, "The shooter market is saturated, it's tough to break in right now when there's a lot of great, well-established franchises."
Indeed, Singularity is currently slated to be released this fall, where it will be forced to compete with the likes of Modern Warfare 2 and BioShock 2 for attention. In that sort of environment, the only hope for a game like Singularity is the word-of-mouth generated by a demo. Hey, it worked pretty well for the original BioShock.
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